Flash as an IDE
Flash uses a 'Time Line' and with this you are able play a flash file. The timeline uses key frames which are like pages in a flick book. You can use the timeline to play images, animations (tweens) and sound effects. combine the timeline with layers and and action script you can make a very basic game.
vector based graphics are used in Flash. You can get two kinds of graphics, Pixels and Vector. Vector graphics use mathematical calculations which means you can either scale you image bigger or smaller and it wont effect the quality of edges of your image. If you use pixels however if you scale it from its original size your will decrease the quality of it in some shape or form. Also the edges are not sharp in anyway, if you zoomed in you would actually be able to see the individual pixels. So making flash use vector based graphics is a really great way to improve your work flow and just make life easier for the user.
You also have options to create buttons within flash and then use script to give it commands such as to make it play something, take you to a different scene, or play a sound. Flash makes all your graphics and sounds easy to access by using its 'Library'. The Library stores all your graphics and sounds, you can even use script to take things from your library without having to place your sound/ image in a scene.
You can create simple animations in flash as well by using a 'Tween'. To do this, place an image on one key frame, then put it on another key frame further down the timeline but move it slightly. Then right click and create a classic tween and it will create a simple animation.
Flash can also be used for testing you applications created on a simulator. You are able to put it onto a portable device and test it out to see if things are working properly and get a rough layout of it.
You also have options to create buttons within flash and then use script to give it commands such as to make it play something, take you to a different scene, or play a sound. Flash makes all your graphics and sounds easy to access by using its 'Library'. The Library stores all your graphics and sounds, you can even use script to take things from your library without having to place your sound/ image in a scene.
You can create simple animations in flash as well by using a 'Tween'. To do this, place an image on one key frame, then put it on another key frame further down the timeline but move it slightly. Then right click and create a classic tween and it will create a simple animation.
Flash can also be used for testing you applications created on a simulator. You are able to put it onto a portable device and test it out to see if things are working properly and get a rough layout of it.
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